About

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I am currently a fourth year student at San Jose State University pursuing a Bachelor of Fine Arts in Digital Media. I plan on graduating in winter of 2014. I am a member of the SJSU Game Development Club. I have been involved in the development of numerous games from the ground up, and have completed five games thus far while at SJSU.

In the summer of 2013, I worked for Vector Unit, designing my first professional game, Riptide GP 2.

I have an interest not only in seeing our medium grow as an art form, but creating tight, well designed games. The enjoyment I receive in building a game, come from my skills in crafting the story and designing the worlds and mechanics I create. I feel that for a game to be designed well, a core idea must be built around with all other parts of the game following this core. If this core is kept in mind during all parts of development, the game will feel more whole and complete.

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